COMPUTER ANIMATION

One of the keys to becoming a successful game developer is being well trained

as both a programmer and an artists. In this section you will dive right in to powerful 3D

applications like Maya, 3DS max, and Mudbox. As always we will start things off by

reviewing the UI and many other fundamentals before moving on to more advanced tutorials

which have you building complex characters and scenes in no time.

 

 

COMPUTER ANIMATION

One of the keys to becoming a successful game developer is being well trained as both a programmer and an artists. In this section you will dive right in to powerful 3D applications like Maya, 3DS max, and Mudbox. As always we will start things off by reviewing the UI and many other fundamentals before moving on to more advanced tutorials which have you building complex characters and scenes in no time.

Maya introduction

Maya is used by major studios to create assets for games, animated films, and visual effects. In this Series you will learn Maya’s user interface as well as more advanced techniques in modeling texturing and animation.

maya Polygon Modeling

In this series you will be setting up scenes for modeling a mechanical spider and break down complex objects into simple shapes to tackle this project with ease. At the end you will have a fully animated spider model.

Maya to Unity Work-Flow

In this series you will learn how to transfer the 3D model and animation you have setup in Maya over to the Unity game engine.

3D Studio MAX

Throughout these lessons you will learn about the 3D Studio Max user interface as well as more advanced techniques in modeling texturing and animation. You will finish this training series by creating a complete animated scene with a flying drone.

3DS MAX Polygon Modeling

Improve your polygon modeling skills as you learn how to build your own 3D animated robot. In addition to learning some very powerful modeling techniques, you will also add materials, lighting, and animation to your model.

3DS MAX to Unity3D Work-flow

In this series you will learn how to transfer the 3D model and animation you set up in 3D Studio Max over to the Unity3D game engine.

Mudbox Introduction

In this series you will take your 3D knowledge to the next level as we learn about the powerful digital sculpting application Mudbox. We will do an in-depth review of the UI and cover all the basics of sculpting and painting your model inside Mudbox.

SCHOOL OF GAME DESIGN