3D GAME DESIGN

Now that you have a strong foundation in 2D game design, it is time to

move on to 3D game design. In this section you will be learning the powerful

game engine Unity3D. Unity has been used by countless game studios and indie

developers all over the world to make games for major consoles like Xbox,

Playstation, and Nintendo, as well as iPhone and Android devices.

3D GAME DESIGN

Now that you have a strong foundation in 2D game design, it is time to move on to 3D game design. In this section you will be learning the powerful game engine Unity3D. Unity has been used by countless game studios and indie developers all over the world to make games for major consoles like Xbox, Playstation, and Nintendo, as well as iPhone and Android devices.

Unity3D Introduction

In this series you will be introduced to the Unity3D game engine. You will be learning about the many different features you’ll need to know in order to move on to more advanced series.

introduction to c#

These lessons have been designed for anyone with little to no knowledge of programming. In this series your will be introduced to the c# programming language which you can use for programming games within Unity or as a platform for other programs.

Mastering the Fundamentals

Now that you have learned the basics and have a introduction to the c# programming language, let’s put what you have learned to good use as we explore the many tools, techniques, and scripts that are used to build games.

Build a level

Learn how to build an entire level that you create from scratch! Sculpt a terrain, build and texture structures to explore, add lights and particles for atmosphere, and finally finish things off by adding character controls allowing players to explore the world you build.

Build a Boss Battle

Learn how to create interactions between a hero and an enemy. Program player movements, the ability for the enemy to target and fire at your hero and for them to fire back. You will also learn how to add UI elements to keep track of score and ammo count.

Working with Particles

In this series we will dive much deeper into Unity3D’s particle system. You will learn how to make custom particle styles like fire, smoke, snow, leaves falling, and many other powerful particle effects.

Build Crossy Road

In this fun series you will be recreating the game Crossy Road. We start with preliminary sketching and planning to a final fully playable level.

SCHOOL OF GAME DESIGN