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Thaddeous Lapratt
Thaddeous Lapratt

i am having difficulty registering on Autodesk’s website as a student. School of Game Design does not come up as an educational institution therefore it wont allow me to download the student licenses for any of the programs used in this tutorial, (i.e., Maya, 3DS Max, or Mudbox)

Andre K
Andre K

Hi Thaddeous, In order to get a student account with Autodesk you will need to have a student email from an accredited school. I see that your email is to a “.edu” and so you should be able register under the school that has given you your student email. In our FAQ and main details for the courses we do explain that we can not give our students the softwares we teach at a special discount as we are unfortunately not an accredited school and the laws are very strict on who can be accredited. Please try to register with… Read more »

Kyle Woodlock
Kyle Woodlock

In the section “Viewport Views Layout” — in Maya 2018, to change the contents of a given panel, go to the Panels selection in each frame’s toolbar, and you should see all the options for perspective, ortho, etc.

I’m not sure where to find “Windows > View Arrangement” though. Can’t find it anywhere.

Kyle Woodlock
Kyle Woodlock

I was having trouble following along because in my fresh copy of Maya 2018, the buttons to add primitives don’t follow the “drag to set the size” techniques in this video.

However, you can make your workspace function like the video if you go to Create > Polygon Primitives > Interactive Creation and ensure it is CHECKED. Looks like the default value is off.

William Hudson-White
William Hudson-White

2018 version is very different please help

Jennifer_D
Jennifer_D

Hi William,

What are you having issues with in Maya?
The 2018 version has visual changes to where you find some tools which can take time to find, but other then this the course can be followed along as usual.

JennaSmit
JennaSmit

hi I have downloaded Maya 2017 but it doesn’t coordinate with the video. please help,

RayhaanMugh
RayhaanMugh

Which bit are you struggling on? its not too different to be honest

JackMart
JackMart

Tbh its not hardly diffrent from 2016 just some tools and assets im sure you can figure it out :|

Sean Rickman
Sean Rickman

In regards to “Edit Options Vertex Edge Face”: In Maya 2016, when I try to edit a single vertex, it grabs the next nearest vertex as well and manipulates them in a mirror pattern. Any idea how to change or toggle this so I can edit only a single vertex as needed?

SteffanoCor
SteffanoCor

i cant open any of the images needed for top view of the hut

Jennifer_D
Jennifer_D

Hi Steffano,

Please send in a screenshot of the error message you are receiving. I can also send you the files directly via email. Please email us with your issue and we will help from there!

contact@schoolofgamedesign.com

SCHOOL OF GAME DESIGN