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Jared Bills
Jared Bills
September 24, 2018 5:23 am

I’m stuck on Terrain Sculpt. My computer slows down dramatically and constantly freezes when making the terrain. I’ve tried lowering the resolution of the textures, but it doesn’t improve.

RasalSaee
RasalSaee
June 13, 2018 7:01 am

I’m unable to find the Skybox assets inside of Standard Assets and the link you had provided just goes to the Asset Store page for Standard Assets. Any help on this would be much appreciated. Thanks!

Jennifer_D
Admin
Jennifer_D
June 14, 2018 3:45 pm
Reply to  RasalSaee

Hi Rasal,

Skybox assets no longer come standard with the Unity Download. I have attached a few links to some great free materials ready to be used as the skybox asset. You will have to manually create the Skybox using one of these sets of materials. I have also attached a link to Unity’s forum on creating the skybox as well.

How To:
https://docs.unity3d.com/Manual/HOWTO-UseSkybox.html

Skybox Material:
https://assetstore.unity.com/packages/2d/textures-materials/sky/sky5x-one-6332

Extras:
https://assetstore.unity.com/lists/best-skyboxes-21535
http://www.procedural-worlds.com/blog/best-free-unity-assets-categorised-mega-list/

Please let us know if you run into any issues.

J

RasalSaee
RasalSaee
May 19, 2018 9:40 pm

I’m having some issues following the Basic Level Part 1 video. With the current version of Unity, there is no option for Assets > Import Package > Terrain Assets. There also isn’t an option for Assets > Import Package > Character Controller. I’m using the latest Unity 2018.1.0f2 I’ve gone through all previous parts of the Training in 2D and 3D and have come to dead end. Would really appreciate a reply, Thanks!

Jennifer_D
Admin
Jennifer_D
May 20, 2018 1:09 pm
Reply to  RasalSaee

Hi Resal, With The latest Unity you will need to re-install Unity and make sure you check “Standard Assets” in the Choose Components checklist menu. Another way of getting the Standard Assets is by downloading them from the Assets Store – LINK As for the Terrain Package however, this has been deprecated from the Asset Store. This means that new purchases of the package are not allowed and that only users who already purchased or downloaded the package before it was deprecated, are allowed to download it. In most cases, package deprecation happens because the publisher is unable or unwilling… Read more »

RasalSaee
RasalSaee
May 20, 2018 2:47 pm
Reply to  Jennifer_D

Thank you for the prompt reply, I’ve already added in Standard Assets to Unity using the provided link. When I went to Import the package I was a bit overwhelmed with the amount of content in the package as seen in the tutorial when the Instructor clicked on Terrain Assets Package as well as the Character Controller Asset package he only had a very specific set of Assets and he chose to import all of them. Now with the new version of Unity’s Standard Assets when I go to Import there are the following Asset Folders available to import. –… Read more »

Jennifer_D
Admin
Jennifer_D
May 20, 2018 3:32 pm
Reply to  RasalSaee

Yes the Character Controller Assets are the ones you find in the Standard Assets > Characters > FirstPersonCharacter / RollerBall / ThirdPersonCharacter. We are working with FirstPersonCharacter in this lesson.

Rafael Alfaro
Rafael Alfaro
March 19, 2018 6:17 am

Great Tutorial!

Jennifer_D
Admin
Jennifer_D
January 11, 2018 3:30 pm

Thunder Clap Script Update: The main issue with the new api for Unity is that they did away with all the quick references to their internal component calls. So, you have to declare the type, get and assign it, then you can start using it. using UnityEngine; using System.Collections; public class ThunderClap : MonoBehaviour { public AudioClip clip; private bool canFlicker = true; private Light lightObj = null; private AudioSource audioSource = null; void Start () { audioSource = this.GetComponent(); lightObj = this.GetComponent (); } void Update () { StartCoroutine (Flicker ()); } IEnumerator Flicker () { if ( canFlicker… Read more »

RasalSaee
RasalSaee
June 14, 2018 6:07 am
Reply to  Jennifer_D

If anyone is getting an error I’ve found that you need to edit the code provided to the following in order to specify which component you wish to get.

audioSource = this.GetComponent ();

lightObj = this.GetComponent ();

Ryan Carr
Ryan Carr
September 15, 2017 1:52 pm

Sky boxes no longer are in the standard asset?

SavioMen
SavioMen
June 29, 2017 10:59 am

I don’t have character controller

SteffanoCor
SteffanoCor
October 8, 2016 5:58 am

i dont have the terrain assets choice in the import package area

Jennifer_D
Admin
Jennifer_D
October 12, 2016 12:26 pm
Reply to  SteffanoCor

Hi Steffano,

You can find the assets here from after the patch updates (free)
http://beta.unity3d.com/download/3df229d35023/WindowsStandardAssetsInstaller/UnityStandardAssetsSetup-5.3.2p4.exe
http://beta.unity3d.com/download/3df229d35023/WindowsExampleProjectInstaller/UnityExampleProjectSetup-5.3.2p4.exe

Also if you are looking for Skybox Unity has segmented everything now. You have to make sure you ‘check’ it on the download/install option, otherwise it won’t be there. You can also get it from here direct.
Store version (free)
https://www.assetstore.unity3d.com/en/#!/content/32351

JamesWay
JamesWay
January 28, 2017 1:52 pm
Reply to  SteffanoCor

same here man i got the new version only choise Unity gave me.

SCHOOL OF GAME DESIGN